you can even use satyr tormentors to nuke creep waves if the other team is pressuring you hard.Support Faceless Void looked predictably foolish in the early laning stage of game one. Keep the lanes pushed out as much as possible, time walk into the trees with a TP is very hard to pin down. This is extremely important, it will secure half a map of farm for your carry and cripple the enemies resources. Make sure to ask your supports to ward the enemy jungle for your carry. Now switch lanes with your carry and repeat the process of Chronoshpering and pushing. Once you get Chrono and HotD call your supports maybe even your carry, chrono the carrry solo if you have too and take their tier 1. I would also recommend blocking the pull camp with a sentry. If you think your getting Trilaned and you wont be getting help try for the offlane pull, even if you have to die for it it is worth it. If you get to play 1 v 1 against their carry you should win that lane in most match-ups or at least trade farm. If you get Trilaned, you are going to need a support to help you most likely. Defensive supports are pretty garbage in pubs and it'll make your offlane way easier if they pick one so i would worry about that too much. Which leaves your team to get a preferable match up. The other team will expect you to go safelane. Later in the game use this on their most impactful heroes or someone you must lock down eg. Keep track of kill streaks if you can and check enemy levels on the scoreboard so that you can get the most value for the chrono. Solo chronoing an enemy core is perfectly fine if you get the kill. Use this as much as possible sub 20 mins. On a safelane build this would be maxed first however you will be utilising a more aggressive play style and also not buying MoM so it is maxed second.Ĭhronoshpere - What an ability! A 5 second Aoe disable with a long cooldown. walk up and hit the sup, get stunned time walk, dilate and beat their heads in. It also lets you solo some supports with your SB. Time Dilation - 1 point in this will allow you to fight without chrono sommewhat. Time Walk - Very strong ablity, this is the ability that allows you to offlane and initaite, make sure you get value from it buy trading for the full 2 seconds or baiting a nuke before using the skill. its gives you alot of damage, makes your initiations very reliable, allows you to split push a little easier and allows you to solo kill most supports without chrono.Īghanims Scepter - Great stats, it means you can throw chrono's left and right with a low risk of the enemy capitalising on the down time.īlack King Bar - You will need to buy this before Aghs some games. Shadow Blade - Normally i avoid this item but its way too good on void. As for later in the game the best creep is an Alpha wolf(Bonus Damage) with the potential for Kobold Foreman(Movespeed), both of these creeps i set to follow my carry or mid laner. hook,SS, mirana arrow, and summons creeps). Other good early creeps are Satyr Tormentors(HP regen and a good Nuke), Hellbear Smasher (nuke and attack speed), Centaur (Stun), Dark Troll Summoner (net for skill shot set up eg. Seige creeps are A priority untill around 30 mins. I could write a whole guide on this item, but i will give a breif comment on preferable creeps. Aim to complete treads and HotD by 10 mins too get a double siege creep wave. Seige creeps spawn at 5 mins and 10 mins. Helm of the Dominator - This item is the only reason why offlane void is good. Personally i leave these on strength except when int switching for time walk, or when i solo chrono someone and theres no other heroes around.
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